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The Power Armor Legs piece is the third piece of the complete Modular Powersuits. Each piece provides its own set of abilities and bonuses. Like all parts of Power Armor, it has to be tinkered with in the Power Armor Tinker Table. The powered armour is great in the game and is very OP when given most of its additions. There are many bugs with this mod, but safe to use in survival.

Recipe

Crafting GUI.png

Refined Iron

Electronic Circuit

Refined Iron

Refined Iron

Refined Iron

Electronic Circuit

Refined Iron

Power Armor Legs


Crafting GUI.png

Iron Ingot

Wiring

Iron Ingot

Iron Ingot

Iron Ingot

Wiring

Iron Ingot

Power Armor Legs



Abilities

Armor

Energy

  • Elite Battery - Integrate the most advanced battery to store an extensive amount of energy. Requires 1 HV Capacitor to install.

Movement

  • Sprint Assist - Allows you to sprint and walk faster, but consumes energy to do so. Also has an option to compensate for the fatigue incurred by sprinting. Requires 4 Servo Motors to install.
  • Jump Assist -  Allows you to jump higher, as well as compensate for fatigue caused by jumping. Requires 4 Servo Motors to install.

Cosmetic

  • Citizen Joe Style - An Alternative armor texture, c/o CitizenJoe of IC2 forums. Requires nothing to install.

Bugs

  • The "Uphill Assist" Module will work even if the leggings are unequipped in your inventory.

Image

Mmmlegs

Power Armor Legs Tinker Table GUI











Videos

222 px
File:Mod Review Modular Power Suits F1 Crafting Rezepte-3

Start a Discussion Discussions about Power Armor Legs

  • Power legs = infinite power?

    2 messages
    • A couple of days ago I decided to crank up the speed on my power armor legs to max along with the kinetic generator. I found using a elect...
    • maybe, but it doesn't matter anway, because the mod got updated and got very different

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