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The Induction Furnace is the advanced version of the Electric Furnace. It has the ability to process 2 stacks of items simultaneously. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself.
If you apply a Redstone signal to it, it will continuously build up the heat needed for smelting with 100% heat, consuming EU in the process. However this is a very small amount (1 EU/t) while just maintaining the heat, so the EU cost can easily be covered with 2-3 Solar Panels. (1 Solar Panel produces enough EU to maintain 100% heat without any energy lost but will lose energy if items are smelted. If this method is used, it is recommended to have a BatBox or MFE.)
First, the Induction Furnace is supplied with EU. Then, the items to be smelted are to be placed in the top slots. Note that the Furnace can only accept LV or MV EU sources. The processed items appear in the two slots on the right side. During its operation, the Furnace will build up heat, up to the 100% level. When idle, the heat will slowly dissipate back to 0%. From the text forementioned above, it is possible to build up the heat by providing a Redstone signal to the Furnace to keep the heat rising until 100%. It will consume 1 EU/t while maintaining 100% heat, so it is a good idea to hook a redstone signal up and leave it at 100% because the Furnace takes a while to heat up. While building up heat from 0%-100%, It consumes the same amount of EU as it does when smelting.
|Input||6,000 (0% heat), 208 (100% heat) (16 EU/t)
1 EU/t (while maintaining heat)
Maximum input: 128 EU/t before exploding.
Since the Induction Furnace does not have upgrade slots for Transformer Upgrades, Overclocker Upgrades, or Energy Storage Upgrades, it is impossible to feed 512 EU/t (HV current) into it without the machine exploding. The highest voltage packet size it can accept is 128 EU/t (MV current).